Game Audio Programming (Advances in Computer Graphics and Game Development Series)

Game Audio Programming (Advances in Computer Graphics and Game Development Series)
Author:
ISBN:
1584502452 , 9781584502456
Publisher:
Date:
2002-10-25
List Price:
$59.95
Price:
You Save:
$22.18 (37%)
You can find the book in these categories:
Product Description:
Game Audio Programming is a comprehensive guide to interactive audio programming for the Microsoft Windows ® platform. Written for C++ programmers implementing an audio system for an entertainment or multimedia title, this practical reference covers a wide range of topics relevant to today's audio programmers, including DirectX Audio, audio decompression libraries, hardware filters and effects, geometric representation of world data for effects, occlusion and obstruction, and more. In addition, a full-featured, documented, and internally commented game audio programming (GAP) library is referenced throughout the book to explain various concepts. The library is included on the companion CD-ROM and can be used as either a ready-to-use library for your own games or as reference code to help implement an audio system.
United States - United Kingdom - Canada - China
About Us - Privacy Policy - Terms of Service - Contact Us - Our Blog
BookGadget: Your Online Bookshelf © 2008